PlatforVania...
Have you ever wondered what it would be like if Castlevania was actually designed to be Konami's answer to Super Mario Bros.? Wonder no more.
Since re-creating all the mechanics of Castlevania is going to take a little bit of time for a guy like me with not too much free time, and since I'm still working on FishScape (don't worry I promise I am), I decided to make this project as well. Three projects at once. Like a threesome of the gods.
I'm only designing this as a promotional tool really, shameless, shameless, shameless. So it's just going to be one tilesheet for the backgrounds, one floor object as the platforms, etc. No shooting or anything else, just a platformer.
You're probably making fun of me (and you should be I suck) but my dream game is a platformer, like Super Mario Bros. on Super NES, but with no enemies or nothing, just relaxing jumping button mashing awesomeness. So in a way, releasing this game in the next day or so will be my ultimate game development achievement. (sarcasm intensifies).
Enjoy it for what it is when it's released, both a game I find fun as heck to play and waste time in, stress relieving even, and a shameless deceptively simple product release to promote my godlike projects.
P.S. I'm going to do a little writeup about how this project idea came about, obviously it was sparked by the fact that I'm doing Castlevania, but I want to discuss the specifics of how I thought of this idea and why I'm releasing it and whatnot.
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