Wednesday, April 8, 2015

PlatforVania...

Have you ever wondered what it would be like if Castlevania was actually designed to be Konami's answer to Super Mario Bros.? Wonder no more.

Since re-creating all the mechanics of Castlevania is going to take a little bit of time for a guy like me with not too much free time, and since I'm still working on FishScape (don't worry I promise I am), I decided to make this project as well. Three projects at once. Like a threesome of the gods.



I'm only designing this as a promotional tool really, shameless, shameless, shameless. So it's just going to be one tilesheet for the backgrounds, one floor object as the platforms, etc. No shooting or anything else, just a platformer.

You're probably making fun of me (and you should be I suck) but my dream game is a platformer, like Super Mario Bros. on Super NES, but with no enemies or nothing, just relaxing jumping button mashing awesomeness. So in a way, releasing this game in the next day or so will be my ultimate game development achievement. (sarcasm intensifies). 

Enjoy it for what it is when it's released, both a game I find fun as heck to play and waste time in, stress relieving even, and a shameless deceptively simple product release to promote my godlike projects.

P.S. I'm going to do a little writeup about how this project idea came about, obviously it was sparked by the fact that I'm doing Castlevania, but I want to discuss the specifics of how I thought of this idea and why I'm releasing it and whatnot.

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