Monday, April 6, 2015

CASTLEVANIA

Arguably one of the hardest game series ever releasead on the NES was none other than Castlevania. I was turned on to this title during the later years with the Nintendo64 version, which I really enjoyed but I don't remember being that difficult. Then I played the original, and while I hear Simon's Quest (Castlevania II) is much harder, I have to give it to the first one for having its fair share of challenge. While taking a minor break from my large cumbersome FishScape game, I decided to essentially reboot Castlevania so it's playable on the PC. You can download emulators and all that but why go through the trouble of remapping keys and finding the ROM when you can just have a shareware copy made by me! Pretty sweet right?

Okay so here's what I whipped up today in about 30 minutes, simple platformer engine with jumping and movement, pixel perfect collisions, 30fps for that classic shitty feel! As always, the sprites and images are credited to where I got them in-game, so none of this aside the programming is my own work. I would have polished the level design a bit more but I just wanted something to show off real quick to generate some hype before I go to work... enjoy it.



So there you have it. I imagine I could have this whole thing released in a couple weeks (that long just because I have to rip and add the graphics and then re-create all the levels more or less exact), but if someone wants to see a nice feeling, playable PC version of Castlevania but with unique levels, maybe more levels, more enemies, enemies from different games....this isn't for profit so whatever you guys want to see I could throw in I guess. I'd like to keep it fairly focused and on topic, I don't want a Simon Belmont meets Pokemon mashup or anything like that. So let me know what you'd like to see.

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